
It uses star catalogs along with procedural generation to create a cubical universe 10 billion parsecs (32.6 billion light-years) on each side, centered on the barycenter of the Solar System. The proclaimed goal of SpaceEngine is scientific realism, and to reproduce every type of known astronomical phenomenon. The UI of SpaceEngine, showing a procedural earth analog with planetary rings. The default version of SpaceEngine includes over 130,000 real objects, including stars from the Hipparcos catalog, galaxies from the NGC and IC catalogs, many well-known nebulae, and all known exoplanets and their stars. Users can observe celestial objects ranging from small asteroids or moons to large galaxy clusters, similar to other simulators such as Celestia. Properties of objects, such as temperature, mass, radius, spectrum, etc., are presented to the user on the HUD and in an accessible information window.
Space engine game select multiple stars full#
The program has full support for VR headsets. Version 0.990 beta was the first paid ion, released in June 2019 on Steam. SpaceEngine is in beta status and up to version 0.980, released in July 2016, it was and still is available as a freeware download for Microsoft Windows. Users can travel through space in any direction or speed, and forwards or backwards in time.

It creates a 1:1 scale three-dimensional planetarium representing the entire observable universe from a combination of real astronomical data and scientifically-accurate procedural generation algorithms.
Space engine game select multiple stars software#
SpaceEngine (stylized as "Space Engine") is an interactive 3D planetarium and astronomy software developed by Russian astronomer and programmer Vladimir Romanyuk. English, Catalan, Croatian, Chinese, Czech, Spanish, Finnish, French, German, Hungarian, Indonesian, Italian, Dutch, Norwegian, Polish, Portuguese, Romanian, Russian, Slovak, Swedish, Turkish, Japanese, Korean, etc.
